Computer Science · Engineering
| ISSN | 1943068X, 19430698 |
|---|---|
| Country | United States |
| Publisher | Institute of Electrical and Electronics Engineers |
| Subject Areas | Computer Science · Engineering |
| Publication Type | Journals |
| Active Years | 2009-ongoing |
| Competitiveness | 4. (61-80) Competitive |
| Publication Time | 3. Fair (3-6 months) |
| Website | Visit journal |
| 2019-2020 SCR Rank | 7410 |
Cessation. The IEEE Transactions on Computational Intelligence and AI in Games (T-CIAIG) publishes archival journal quality original papers in computational intelligence and related areas in artificial intelligence applied to games, including but not limited to videogames, mathematical games, human–computer interactions in games, and games involving physical objects. Emphasis is placed on the use of these methods to improve performance in and understanding of the dynamics of games, as well as gaining insight into the properties of the methods as applied to games. It also includes using games as a platform for building intelligent embedded agents for the real world. Papers connecting games to all areas of computational intelligence and traditional AI are considered.
SJR measures scientific influence, weighting citations by the prestige of the citing journal.
| Year | SJR Score |
|---|---|
| 2019 | 0.285 |
| 2018 | 0.240 |
| 2017 | 0.493 |
| 2016 | 0.582 |
| 2015 | 0.746 |
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