Simulation and Gaming
Impact Factor & Key Scientometrics

Simulation and Gaming
Overview

Impact Factor

NA

H Index

64

Impact Factor

2.085

I. Basic Journal Info

Country

United States
Journal ISSN: 10468781, 1552826X
Publisher: SAGE Publications Inc.
History: 1970-1976, 1978-1983, 1985, 1987-2021
Journal Hompage: Link
How to Get Published:

Research Categories

Simulation and Gaming
Impact Factor by Web of Science

Index

SCIE/SSCI

Impact Factor

NA

by WOS

Ranking

NA

by WOS

Simulation and Gaming
SJR, SJR Impact Factor and H Index

H Index

64

SJR

Scopus Impact Factor

2.085

Simulation and Gaming
SJR Impact Factor 2-year, 3-year, 4-year

2-year
Impact Factor

2.085

3-year
Impact Factor

2.511

4-year
Impact Factor

2.085

Scope/Description:

SimulationGaming An International Journal of Theory Practice and Research contains articles examining academic and applied issues in the expanding fields of simulation computerized simulation gaming modeling play roleplay debriefing game design experiential learning and related methodologies. The broad scope and interdisciplinary nature of SimulationGaming are demonstrated by the wide variety of interests and disciplines of its readers contributors and editorial board members. Areas include sociology decision making psychology language training cognition learning theory management educational technologies negotiation peace and conflict studies economics international studies research methodology.

II. Science Citation Report (SCR)



Simulation and Gaming
SCR Impact Factor

Simulation and Gaming
SCR Journal Ranking

Simulation and Gaming
SCImago SJR Rank

SCImago Journal Rank (SJR indicator) is a measure of scientific influence of scholarly journals that accounts for both the number of citations received by a journal and the importance or prestige of the journals where such citations come from.

Simulation and Gaming
Scopus 2-Year Impact Factor Trend

Note: impact factor data for reference only

Simulation and Gaming
Scopus 3-Year Impact Factor Trend

Note: impact factor data for reference only

Simulation and Gaming
Scopus 4-Year Impact Factor Trend

Note: impact factor data for reference only

Simulation and Gaming
Impact Factor History

2-year 3-year 4-year
  • 2021 Impact Factor
    2.085 2.511 2.533
  • 2020 Impact Factor
    1.831 2 1.938
  • 2019 Impact Factor
    1.767 1.682 1.791
  • 2018 Impact Factor
    1.602 1.641 2.129
  • 2017 Impact Factor
    1.198 1.6 1.659
  • 2016 Impact Factor
    1.366 1.386 1.6
  • 2015 Impact Factor
    1.429 1.756 1.568
  • 2014 Impact Factor
    1.205 NA NA
  • 2013 Impact Factor
    0.899 NA NA
  • 2012 Impact Factor
    1.55 NA NA
  • 2011 Impact Factor
    2.582 NA NA
  • 2010 Impact Factor
    2 NA NA
  • 2009 Impact Factor
    0.787 NA NA
  • 2008 Impact Factor
    1.135 NA NA
  • 2007 Impact Factor
    0.521 NA NA
  • 2006 Impact Factor
    0.576 NA NA
  • 2005 Impact Factor
    0.662 NA NA
  • 2004 Impact Factor
    0.359 NA NA
  • 2003 Impact Factor
    0.26 NA NA
  • 2002 Impact Factor
    0.483 NA NA
  • 2001 Impact Factor
    0.118 NA NA
  • 2000 Impact Factor
    0.25 NA NA
Note: impact factor data for reference only

Impact Factor

Impact factor (IF) is a scientometric factor based on the yearly average number of citations on articles published by a particular journal in the last two years. A journal impact factor is frequently used as a proxy for the relative importance of a journal within its field. Find out more: What is a good impact factor?


III. Other Science Influence Indicators

Any impact factor or scientometric indicator alone will not give you the full picture of a science journal. There are also other factors such as H-Index, Self-Citation Ratio, SJR, SNIP, etc. Researchers may also consider the practical aspect of a journal such as publication fees, acceptance rate, review speed. (Learn More)

Simulation and Gaming
H-Index

The h-index is an author-level metric that attempts to measure both the productivity and citation impact of the publications of a scientist or scholar. The index is based on the set of the scientist's most cited papers and the number of citations that they have received in other publications

64

Simulation and Gaming
H-Index History